Wrath Mapping: Shadergen

Here’s a handy tool for generating shaders for Wrath’s Q3BSP.

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Computer Updated...

Wow, are we already in the middle of 2023!? Where does the time go? Well, I’ll tell you where mine has been going with some good news and bad news. So, the bad news, Q2DP’s planned release to fall on Q2’s 25th has failed. The good news is I don’t think anyone noticed. So, shhhhh, it’ll be our little secret.

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Build System

This is going to be a Windows focused article on creating a basic build system for your project.

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Wrath Mapping: Unofficial Getting Started

Here’s a quick unofficial guide on getting started mapping for Wrath…

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Quake Strogganoff: Introduction

Welcome to Quake Strogganoff: A recipe for disaster…

This is development blog that will chronicle some of my adventures in Quake modding as I’ve been learning to program. This mod is a Quake 2 (aka Quake II) mod using the DarkPlaces source port primarily aimed at implementing Quake 2’s enemies and weapons in QuakeC.

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